Hint: You'll find more "GAMES for FREE" (Steam, Origin, DRM-Free) on our DEALS page. If you've any question or problem, then just take a look at the comments! Feel free to ask a question, or just add a note! Those on PC will be able to download the acclaimed adventure-platformer for free on Steam on June 21 and 22." - Source: Gamespot Hint: Follow us on facebook and you won't miss the next game for free! Visit the Steam page and click the "Install Game" button (use the above link) and the game is yours forever! Have fun. HINT: LIMBO is available for FREE on Steam between June 21 and 22, 2016. Just click the "Get It Free!" button and grab your Limbo Steam key + DRM-Free download version for Windows, Mac and Linux. STEAM key and DRM-Free version: You can now also grab LIMBO for FREE on Humble Bundle. Grab "LIMBO" for FREE ( Steam key + DRM-Free via Humble Bundle) Inside is a 2D puzzle platformer that builds upon what made Limbo great, and in fact, builds something greater. I suspect most people are rating this game highly simply because it's something different and unique, which is fine, god knows we don't need more Call of duty's and Battlefields, but please actually take into account other things apart from how unique the game is, especially as the majority of inde titles created have a unique aspect to it.You'll find all instructions below. Yes, no music gives an eerie atmosphere, but music can do so much more, and can create any kind of atmosphere you want to create, eg cave story. What's the point in replaying a puzzle platformer if you know where to go and what the puzzles are? There is virtually no music at all in the game, just ambient sound effects. The game is very short, it took me about 80-90 minutes to complete it, and there is little- no replay value. Yes I agree that vague black shapes that look like giant spiders would be "scarier" than an actual rendered giant spider, but when you start re-using the giant spider for the 15th time, it kinda loses the effect somewhat. Unfortunately the art style also shoots the game in the foot again because the game is simply not that interesting to look at. Admittedly, the game does allow you to respawn after death fairly close to where you died. my only option is to just run in blind and see what happens. I have no idea the length of rope on the spike trap, so it is pretty much impossible to estimate it's range or If I can outrun it arcing behind me. I have no idea when they will trigger and swing at me. I see 2 spike traps attached to ropes above me. With limbo, so many of the puzzles simply cannot be attempted first life because they usually result in instant death just finding out what the obstacle is. A good puzzle platformer should be able to be completed without many deaths if you can actually sit back and think what you're going to do: eg. The very nature of the art style (black and white, blurry effects) means the art style itself inhibits gameplay by putting things in the foreground in your way, and it not being entirely clear is something is going to kill you or not. 1 2 3 The game was released in July 2010 on Xbox Live Arcade, and has since been ported by Playdead to several other systems, including the PlayStation 3, Linux and Microsoft Windows. The art style is memorable certainly, but the game is a precision platform puzzler. Limbo is a puzzle-platform video game developed by independent studio Playdead and originally published by Microsoft Game Studios for the Xbox 360. The very This game is highly overrated in my opinion. The art style is memorable certainly, but the game is a precision platform puzzler. This game is highly overrated in my opinion. Lastly, again pointing to that reviewer who said this game has no replay value well of course it doesn't! Puzzle games never have replay value if it's a proper puzzle game, once you've learned the solution, what else is there? Anyway, I'd say LIMBO is actually quite short for the price, so I'd only recommend it to people who don't mind parting with a hefty £7 or are in the mood for an arty game. You can argue if that's a good thing, but I can't think how you would implement them into a game like this. This game however, never seems to repeat itself: it has some interesting themes to it, but it does lack any sort of a plot. To be clear you're not making the same mistake as that other reviewer you will die, a lot! You might complain over the game being too short, but if it were any longer, you'd just complain about it being over-long and repetitive. LIMBO is pretty short, perhaps about 3-4 hours depending on your skill. LIMBO is grim, bleak arty platformer which is extremely well-designed and has an eerie atmosphere. One thing I've noticed about games these days is that many people judge a game by their playtime rather than the quality of the actual game.
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